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[SIDE] Drae'Saran

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[SIDE] Drae'Saran

Post  Iylzara on Wed Dec 15, 2010 5:30 pm

-General-

The side is being derived from Warcraft's Draenei race, for those who'll know it. With a pointless desert twist.

Side Name: Drae'Saran

Ruler Name: Exarch Iylzara

Favored Terrain: Desert

Description:
HISTORY: The Draenei: An ancient people, once merely a natural allies species to the obscurely named "Alliance", they were hunted almost to extinction as enemies of "The Burning Legion", but upon the conquering of the alliance a long time past by a separate enemy faction, "The Horde", the barbarian warlord Iylzara eventually came to claim the ruined capital site to form the Drae'Saran, turning it into a new home for the wandering Draenei, so that they could become a faction themselves and cease a nomadic lifestyle wandering Erf.

BIOLOGY: Standing at between 7 feet, 5 inches, and 9 feet, 8 inches, the Draenei are tall, with skin colour of varying hues and shades of blue, verging from almost white to dark purple. The males are stocky and muscular, with long multi-jointed tails, a plate in their foreheads causing it to extend slightly above their skull, and two or four tendrils that extend from behind their ears to rest on their chests, just below their necks. There is a high level of sexual dimorphism, with females possessing a considerably more slender frame, including a tail with no significant musculature. They have horns growing from the sides of their forehead which can take a diverse range of shapes and sizes, typically no larger than 8 inches in length. They can curve or grow straight upwards, it is very common however for them to curve downwards to frame the face, or slightly forwards. They also typically have more tendrils growing from behind their ears, 4, 6, or 8. Both genders are even-toed ungulates (meaning they have cloven hooves, with their ankle joints placing their hooves behind the leg instead of in front), and have white eyes with no pupil or iris.

WARFARE TACTICS: The Draenei rely on highly organised and disciplined formations of elite units to outmanoeuvre and/or outmatch their opponents blow for blow, with a high level of specialisation and an emphasis on defensive and durable units.

Livery: -
Spoiler:

-Units-

Infantry:
Spoiler:

Stabbers:
Harbingers - 5/5/3/3 + Desert Capability - Upkeep:30
The Harbingers are the front-line forces of the Draenei, and are organised as standard Draenei-at-arms to fight en-masse.

Piker:
Peacekeepers - 7/3/5/3 + Garrison + Desert Capability - Upkeep:20
The Peacekeepers are the organised police force of the Draenei towns and cities, but are also, quite importantly, a well organised and heavily armoured and trained militia should the need arise. Suffice it to say, they mean to keep the peace. And if you break it, they'll break you.

Archer:
Marksdraenei - 5/7/1/3 + Garrison + Ranged + Desert Capability - Upkeep:30
Marksdraenei are musket-equipped Draenei trained in sharpshooting. They shoot their enemies. With sharp things. Usually bullets.

Scout:
Ray Rider - 3/0/0/11 + Scout + Flight + Desert Capability - Upkeep:30
These lightly armed Draenei ride atop the backs of nether rays, flying stingray-like creatures with a formidable speed. They carry looking glasses to spy on the land below.

Knight:
Elekk - 13/6/6/5 (13) + Heavy + Mount + Frightening + Fast + Desert Capability - Upkeep:100
Elekks are enormous grey animals used as beasts of burden and war steeds by the Draenei. They have a pair of large heavy tusks and long trunks. (They're elephants.)

Special:
Spoiler:

Special A:
Mamluke: 6/5/5/3 + Rider + Desert Capability - Upkeep:40
These Harbingers are also trained in the complicated work of riding Elekks and Nether Rays, and are typically lucky enough to be mounted atop them as a result, tending to be the shock troops of a Drae'Saran line.

Special B:
War Ray: 6/3/3/5 + Flight + Mount + Desert Capability - Upkeep:40
These tougher, barded nether rays provide stable platforms from which Mamlukes can lauch airborne assaults.

Special C:
Vindicator: 9/3/3/3 + Dance-fighting + Leadership + Desert Capability + Rider - Upkeep:80
Vindicators motivate their troops the only way they know how - constantly reminding them of the fact that they exist to perform the titans' will. They do so through the medium of interpretive dance.

Special D:
Desert Wurm: 21/6(12)/7/28 + Heavy + Burrowing + Sonic Breath + Frightening + Very Fast - Upkeep:250
A creature of phenomenal size, the Desert Wurm digs its way through the dirt below Erf the easiest way its tiny mind can consider - eating it. It doesn't truly notice if sometimes the dirt tries to shoot it or stab it on its way past.

Navy:
Spoiler:

Sloop:
Sea Ray: 6/2/6/5/8 + Water-capable Upkeep:60
These Rays have the barding of their flying cousins, but are much bigger, and unlike their flying cousins, they can't fly. They can breathe underwater and carry Draenei on their back, however. So hey, they aren't completely useless.

Galley:
Hunter Ray: 8/8/8/5/16 + Water-capable Upkeep:90
This Sea Ray is a popped killer. Look at the gleam in its eyes. Just look at it. Damn Gina, this Sea Ray is crazy. And so are the Draenei who ride on its back.

Galleon:
Merdraenei: 25/15/5/5/30 + Water-capable Upkeep:130
Merdraenei are mysterious half-fish, half-draenei sea creatures. Instead of legs, they have a fish like tail. They're also giant. And they wear armour. Giant armour.


Last edited by Iylzara on Wed Dec 15, 2010 6:39 pm; edited 2 times in total

Iylzara
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Join date : 2010-12-15
Age : 25
Location : Cordoba, Argentina

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Side Name: Drae'Saran
Rank: Ruler

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Re: [SIDE] Drae'Saran

Post  Shusagi on Wed Dec 15, 2010 5:37 pm

Deserts? Looks like Venti is the titan for you. At least, I can't imagine you following Jack Frost or Sir Shadow given the heat + sunlight combo.

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Re: [SIDE] Drae'Saran

Post  Nihila on Wed Dec 15, 2010 5:55 pm

Okay, Mathamancer Hat is now on. I should really just start writing in a different color while I'm mathamancing...

Anyways, most of this side's units have some problem or another. Sorry, I like being blunt.

Stabber, Piker, Archer, Scout--All have spent 2 points, rather than the allotted 4. Desert-Capable comes free for all of your units.

Knight--Has spent 22 points, rather than the allotted 12.

Special Unit A--Has only spent 3 points, rather than the allotted 6.

Special Unit B--Has spent 11 points, rather than the allotted 6.

Special Unit C--Has spent 8 points, rather than the allotted 12.

Galleon--Has spent 42 points, rather than the allotted 20.

Okay, Mathamancer Hat off.

Looks like an interesting side--our first Desert-based one, which is nice. Look forward to fighting this one!

Nihila
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Re: [SIDE] Drae'Saran

Post  HerbieRai on Wed Dec 15, 2010 6:08 pm

nooooooooooo, my burrowing supremacy is lost! Love the side. May we have many hidden battles from the rest of the world.

HerbieRai
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Re: [SIDE] Drae'Saran

Post  Iylzara on Wed Dec 15, 2010 6:18 pm

Edited. I'm not sure what I did with the galleon there, managed to just add 10 to everything without noticing.

Iylzara
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Posts : 21
Join date : 2010-12-15
Age : 25
Location : Cordoba, Argentina

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Rank: Ruler

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Re: [SIDE] Drae'Saran

Post  Nihila on Wed Dec 15, 2010 6:27 pm

Shoot. Your Knight actually has 14 points to spend, since it's a Heavy. My bad there. So, that needs to be fixed, but it's my fault.

Your basic units still have two more points.
Your A/B Specials have 1 more point.

Everything else's good!

Nihila
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Re: [SIDE] Drae'Saran

Post  Iylzara on Wed Dec 15, 2010 6:41 pm

Ok, I like to think its all done now.

Iylzara
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Age : 25
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Re: [SIDE] Drae'Saran

Post  Nihila on Thu Dec 16, 2010 2:59 am

The Knight still has 2 extra points to spend. Which is still my fault for misleading you.

Nihila
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Re: [SIDE] Drae'Saran

Post  doom3607 on Thu Dec 16, 2010 4:12 am

Oh, capability in your chosen terrain is free? I was unaware of that. Must have missed it. I'll go edit the Vaygr now.

On the subject of this race, however... prepare to fall to the Clans!

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Re: [SIDE] Drae'Saran

Post  Iylzara on Thu Dec 16, 2010 9:52 am

Nihila wrote:The Knight still has 2 extra points to spend. Which is still my fault for misleading you.

I've *definitely* spent 14.

10 + 3 = 2
4 + 2 = 2
4 + 2 = 2
Mount = 2
Frightening = 3
Fast = 3

2 + 2 + 2 + 2 + 3 + 3 = 14


doom3607 wrote:Oh, capability in your chosen terrain is free? I was unaware of that. Must have missed it. I'll go edit the Vaygr now.

On the subject of this race, however... prepare to fall to the Clans!

Titans give you mercy, for you shall find none here.

Iylzara
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Re: [SIDE] Drae'Saran

Post  thetobias on Thu Dec 16, 2010 10:51 am

heh... seems jack does not need to send his armies at you, you'll tear each other apart with out his help Very Happy

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Re: [SIDE] Drae'Saran

Post  HerbieRai on Thu Dec 16, 2010 11:17 am

At which point Underopia, which will have conquered the whole rest of the world by that point, will swoop in and claim victory for the shadows!!!!

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Re: [SIDE] Drae'Saran

Post  Iylzara on Thu Dec 16, 2010 11:51 am

All storms fade, we will endure.

By the will of the Titans, we are eternal.

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Re: [SIDE] Drae'Saran

Post  Nihila on Thu Dec 16, 2010 12:50 pm

Okay, sorry about the Elephant--or whatever--issue. Since we're all making strange threats here, here's mine:

The empires of the Tundra will conquer the world in a frozen embrace!

thetobias: Jack Frost confirms and endorses this statement. Double the dog bowels Razz


Last edited by thetobias on Thu Dec 16, 2010 2:49 pm; edited 1 time in total (Reason for editing : endorsement)

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Re: [SIDE] Drae'Saran

Post  W.U. on Thu Dec 16, 2010 1:23 pm

They'll have to get through an iron wall bearing Turtlerose's livery first!

thetobias: Which wall? That.. frozen wall? Oh sorry.. did I just break your toys? xD

It's a metaphorical iron wall, representing my will. MY WILL THAT WILL PIERCE THE HEAVENS! (I wonder if anyone's gonna get that one...)


Last edited by W.U. on Fri Dec 17, 2010 7:01 am; edited 1 time in total

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Re: [SIDE] Drae'Saran

Post  Squeejee on Fri Dec 17, 2010 2:23 am

No wall will stand when lead zeppelins can fly over it! Bwahahaha! Glory to the prince of darkness!

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Re: [SIDE] Drae'Saran

Post  ReginaldMcMuffin on Sat Jul 02, 2011 12:04 am

iMeme hopes it doesn't have to fight it's desert brothers, but if we do, expect no mercy, as we laugh you into oblivion!

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Re: [SIDE] Drae'Saran

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