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[SIDE] Underopia

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[SIDE] Underopia

Post  HerbieRai on Fri Dec 10, 2010 6:38 pm

Note: although I put plains as my terrain, we actually would like to be near mountains, we are a burrowing faction. I modeled it after skaven in warhammer fantasy

Side Name: Underopia
Ruler Name: Queeky Backlooker XLVI (46)
Favored Terrain: Plains
Description: Underopia is an empire that consists mainly of small human-like rat creatures. They are about half the size of a normal man, and seem to be ever watching their back. While they can flourish in the plains, they prefer the dark of caves and mountains, where they can put their back against something and not worry about their comrades. In battle, each ratman is worth about half a normal one, and to make up for this they have learned to fight with double the men.
Livery: A brown background with three red horizontal lines.
Tactics: Underopia is full of weak creatures trying to get a head of their friends and enemies alike. They usually try underhanded tactics and never try to attack the enemies front lines, and having no problem sacrificing their brethren to get to an enemies heart.

all hits/attack/defense/move
Infantry:
Spoiler:

Stabber:
Ratman Raiders 5/4/2/3 Plains capable, mountains capable, upkeep 40
Ratmen Raiders are the largest and strongest of the ratmen. To keep them from taking over, they are sent out on raids in nearby areas, hopefully getting killed while taking out the enemy. The survivors usually become the leaders of Underopia.

Piker:
Ratmen Conscripts 7/5/4/0(2) plains capable, upkeep 20/30, can be upgraded from garrison for 50 smuckers
Ratmen conscripts are the week fighters of Underopia. They are almost worthless, but can make up for their weakness by working together, and using each other as shields, Each "conscript" is actually a group of 3 ratmen and in combat will become as effective as one human fighter.

Archer:
Ratmen gunners 5/9/0/0 (2) plains capable, upkeep 30/40, can be upgraded from garrison for 50 smuckers
Ratmen gunners are a group of 2 ratmen. One holds a long rifle, while the other aims and supports the muzzle. When they get a kill they usually fight over which one actually did it.

Scout:
Giant Rat 3/0/0/9 plains capable, scout(Cool upkeep 30
giant rats are used to search the area for the enemy. The irony is that these beasts could probably be better killers than most ratmen, if they'd ever admit to it and train them.

Knight:
Cavern Crawler 10/7/4/13 plains capable, burrow, fast(already added in), range, mount, heavy upkeep 100
Cavern Crawlers are the main digging tools of the ratmen. Not only can these creatures dig through the earth at amazing speed, but they can shoot acid spit at their enemies and ratmen can crawl all over them without notice. This last bit is good for the handlers, since the crawler is a hard beast to control

Special
Spoiler:

A:
Ratman Handler 6/6/4/3 plains capable, rider upkeep 40
Ratmen Handler are the pride of the Ratmen race. These creatures have learned that the best way to protect yourself is to put a giant creature between you and the enemy, and they ride the digging beasts in Underopia

B:
Ratman Fanatic 6/7/3/3 plains capable, toxin upkeep 40
A ratman fanatic is a drugged up type of raider. There usual tatic is to become frenzied then all out attack the enemy, and hope their ferocity and toxins are enough to take down their foe before it strikes. Rarely does this happen, but they can do a large amount of damage.

C:
Ratman Smith 6/3/8/3 plains capable, fabricate, builder, range upkeep 80
Ratmen Smiths are the most intelligent ratmen. They spend most of their time tinkering and building new creations. Most rulers fear these rats, but usually have nothing to fear, for the smiths know that with power comes the paranoia and fact that everyone is trying to usurp that power.

D:
Giant Worm 15/17/10/13 plains capable, burrow, sonic breath (already added in), range, mount, heavy, siege(from breath) upkeep 250
Giant worms are the real backbone of the ratmen army. A warlord has to be powerful and charismatic to think they can take an enemy without at least one of these creatures at their back, they work for intimidating the enemy as well as deterring their own forces from betrayal. A giant worm has a subsonic attack that can dissolve stone and other matter.

Naval
Spoiler:

Sloop:
Raft 9/2/2/7 water capable, carry capacity 8, upkeep 60
Rafts are large piles of sticks held together, and moves by large number of ratmen rowers

Galley:
Gunship 8/11/3/5 water capable, range, carry capacity 16, upkeep 90
Gunships are rafts with a large number of guns on the sides. They still move with rowers, but they can't move as fast due to the guns weight

Galleon:
Barge 23/9/9/7 water capable, carry capacity 32, upkeep 130
Barges are large monoliths of wood construction, they can sometimes be the size of cities. Despite their size, they aren't well equipped and cannot deliver that much of a punch, but they can carry a lot of men and take a beating before they sink.


Last edited by HerbieRai on Thu Jan 13, 2011 9:50 am; edited 3 times in total

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Re: [SIDE] Underopia

Post  Nihila on Sat Dec 11, 2010 9:11 am

And I take it that you're a royal side, given the Roman Numerals?
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Re: [SIDE] Underopia

Post  HerbieRai on Sat Dec 11, 2010 9:48 am

We are royal with a quick turn over rate. I guess its going to be a cold world right now, two tundra and one plains.

We are also going to ... i guess worship? support maybe?... sir shadow.

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Re: [SIDE] Underopia

Post  SirShadow on Sat Dec 11, 2010 9:51 am

You shall receive my blessing as long as you remain faithful to the darkness.

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Re: [SIDE] Underopia

Post  Nihila on Sat Dec 11, 2010 9:54 am

I dunno, the whole "darkness" thing doesn't really fit my side's perspective... I'm waiting for a Titan of Ice or Snow to come along.
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Re: [SIDE] Underopia

Post  HerbieRai on Sat Dec 11, 2010 10:07 am

Don't worry, eventually you'll see that darkness is the only way.

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Re: [SIDE] Underopia

Post  SirShadow on Sat Dec 11, 2010 10:10 am

Fear not, my child, I harbor no ill will to those who follow my brothers and sisters. My love is unconditional, and I will watch over you fondly. I will always be here, waiting for your eventual return... for as surely as all are popped, they will once more be mine when they croak.

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Re: [SIDE] Underopia

Post  Nihila on Sat Dec 11, 2010 10:12 am

Now, that I'll have to answer to as Candice:

"Darkness? But that's so depressing and unfocused! Focus on what's there now, that's how to win!"

(Note: Candice is the Gym Leader of Snowpoint City's Gym, and this is based on an actual quote from the game.)
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Re: [SIDE] Underopia

Post  thetobias on Sat Dec 11, 2010 11:49 am

If it shall be so required then I, your Friendly Neighbourhood Titan will grant you my protective embrace. However, I suspect that there will be a Titan of Beasts along shortly (ahem.. Crovius..), which might be more to your liking. I will in any case support Oz for I respect their musicality.
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Re: [SIDE] Underopia

Post  SirShadow on Sat Dec 11, 2010 11:51 am

Dear brother, I suspect their musical tastes are quite different from your own. ;)

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Re: [SIDE] Underopia

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